September 03, 2019 / by attila / In news

MMOS API SDK C++ and Unreal editions available

To make integration of citizen science with videogames easier, we released two further language versions of the MMOS API SDK.

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July 24, 2019 / by attila / In news

Genome Québec Announcement

We are proud to share the announcement of Genome Québec about the support of our new project.

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June 29, 2019 / by attila / In news

MMOS API SDK available

To make integration of citizen science with videogames easier, we released several language versions of the MMOS API SDK.

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June 25, 2019 / by attila / In news

MMOS Developer Portal online

We are happy to announce that the MMOS Developer Portal is publicly available from now on. Come and play in the game developer sandbox to see how you can integrate citizen science in games.

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June 07, 2019 / by attila / In consortium

Consortium meeting in Montreal & Québec City

In June we had a series of meetings with our external consortium partners in Canada discussing future plans.

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